Reading Ready Player One: Trust

Ready Player One book cover illustration by WHISKYTREE.
Life is lonely when you trust no one. When Wade enters a chat room with Nolan Sorrento, the Head of Operations at IOI, I wasn’t surprised to learn that Sorrento is hungry for power and will stop at nothing to get the Egg. But I was surprised to see a similarity between him and Wade—neither of them trusts anybody, and nobody trusts them.

Sorrento’s relationship with IOI is made clear when Wade “agrees” to work for the IOI as long as they fire Sorrento:

“‘I don’t want to be second-in-command,’ I said. ‘I want your job, Sorrento. I want to be in charge of the whole shebang. Chief of operations. El numero Uno. Oh, and I want everyone to have to call me El Numero Uno, too. Is that possible?'”

Although Wade is just asking to make a point, the IOI agrees with his demands. Surprisingly, Sorrento doesn’t sound that upset when he relays their agreement to Wade’s terms; I’m not sure if it’s because he knows Wade is playing with them, or if it’s because he knows his relationship with the company is about power and usefulness, not about trust.

It’s later, when Wade meets with the High Five, that I notice Wade’s situation isn’t all that dissimilar to Sorrento’s; he has no one on his side. The Five aren’t willing to work together—even though a unified force stands a better chance against the IOI—because of distrust and greed. Wade isn’t even willing to share information with Aech, his best friend. As Daito says, “Only one person can be the first to find the egg and win the prize.”

Discussion Questions

  • Why do you think Sorrento isn’t upset when the IOI agrees to fire him?
  • Would you propose an alliance if you were Wade?
  • Are you afraid to trust others because they may let you down?

Area of Effect is reading Ready Player One in preparation for the upcoming movie! Read along with us as we post our chapter commentaries every Friday and post an answer to one of the questions in the comment section!

Allison Barron

Allison Barron

Art Director at Geekdom House
Allison is like Galadriel, offering wisdom where needed but turning treacherous as the sea when competitive games are involved. She manages Geekdom House's arts initiatives, including Area of Effect and Incantatem. She spends the rest of her time writing for Christ and Pop Culture and Think Christian, playing D&D, and exploring Hyrule, Middle-earth, or a galaxy far, far away.
Allison Barron