Finding Child-Like Wonder Feb15

Finding Child-Like Wonder...

The first time I saw A New Hope and Jurassic Park, I was captivated. I had never seen anything like either film. They were pure movie magic, taking me to a new and unknown place, one I desperately wanted to revisit again and again. They ignited a flame of child-like wonder within me. Child-like wonder—that sense of awe that sparks my imagination beyond the jaded world that I’m accustomed to experiencing. It’s the stunning fireworks display or the dazzling Christmas lights that takes me back to a moment in time when I believed in magic. I have never outgrown that desire to be enthralled or excited. I want to believe in magic again. I’m a movie fan, and when all the elements fall into place and wonder bursts from the screen, it’s a rare and wonderful gift. The Force Awakens and Jurassic World tried to recapture that movie magic. Jurassic Park gave us dinosaurs like we’d never seen them. I was as awestruck as the characters in the film. In an attempt to rekindle those feelings, the writers of Jurassic World tried to maintain the old while sprinkling in something new. They came up with a hybrid dinosaur with upgraded abilities such as a camouflaged heat signature. But more abilities doesn’t necessarily translate into a more engaging experience. For me, the bells and whistles took away from the experience. The regular old dinosaurs in Jurassic Park were terrifying, and the film didn’t rely on turning them into supersaurs to make them so. If not for child-like wonder, we wouldn’t dare to dream of something better. Weirdly enough, though, The Force Awakens did almost the exact same thing, but it worked for me. The Death Star made two appearances in the original trilogy for a...

Dungeons and Cookies

Dylan/Jeziel: All right, guys, I’m back. Gary/DM: Dude, thirty minutes for a bathroom break? Can we get back to the adventure now? Jake/Shade: Where were we? Logan/Mizzah: You’ve forgotten already? Jake/Shade: I got a little sleepy during Dylan’s quest to destroy another bathroom. I dreamt it was already Christmas morning. Gary/DM: Still Christmas Eve. Now, you are in the ice caves under Santa’s workshop. You’ve just reached a fork in the path. What do you want to do? Jake/Shade: I want to listen! Gary/DM: Roll for it. Jake/Shade: (crying) I rolled a one. Dylan/Jeziel: I told you to burn those dice and bury the ashes in the back yard. They’re cursed. Gary/DM: Your character has a problem with earwax buildup. He hears nothing. Jake/Shade: Can I try again? Gary/DM: Yep, at a minus five penalty. Jake/Shade: Ha! A twenty. Cursed? I don’t think so. Gary/DM: You clean out your ear and hear something down the right corridor. Jake/Shade: We’ll go towards the noise. Logan/Mizzah: Wait. Are you sure? What if Santa’s down the other direction? “They are discussing, in Drow, how to prepare Santa to sacrifice him to the spider queen.” Dylan/Jeziel: Then I guess the little children of the world can all blame Jake. Gary/DM: Guys, which way do you want to go? Jake/Shade: I go right! Logan/Mizzah: Fine. I follow. Dylan/Jeziel: Okay. Has my character eaten lately? I think he needs a snack break. *Crunching sound of gingerbread cookies being chowed down upon* Gary/DM: And where did Jeziel get those? Dylan/Jeziel: The last village we stopped at had a Krogers—buy ye one, get ye another free.” Gary/DM: I’ll allow it. Logan/Mizzah: Since you’re not going to share, can we get on with the game? Gary/DM: You hear voices. Jake/Shade: I hide in...